Saturday 19 May 2012

HRGG - Kampfgruppe Normandy

Kampfgruppe Normandy

To celebrate the May two four weekend, at the last minute (late Friday) I decided to run a game of Kampfgruppe Normandy.

   In an attempt to avoid a repeat of the disastrous reception the rules received the last time I ran them. I chose a much smaller scenario. "A Panther Hunt" with the Americans taking the place of the British, the lack of the 17 pounders was felt. The Panther is invulnerable to AT shots from the front by the US 76mm guns, whereas the British Firefly and Achilles Tank destroyers can slice it open easily.

   I had 3 players Andy, Martin and one other guy (I didn't catch his name), I umpired and taught the rules. Martin played the Americans, he setup across the entire width of the table, tanks behind the Orchard (on his left) infantry in the middle, behind woods, and in the wheat field on the right.

   The German infantry set up behind the hedges lining their road, the Panther and PAK 40 in the woods, the Mark IV and platoon HQ behind the building.

Turn 1: US Move forward. The PAK 40, on covering fire, slays the M10. Germans fire at US in wheat field wiping out the HMG team and killing 4 from the Squad.

How the rest of the game went:
The Germans finished off the Americans in the wheat field, Shermans kill the PAK 40 crew, and a Mark IV, Panther kills the shermans and the US Infantry in the central woods, the Americans clear the house and sweep behind the Panther, but are intercepted by some German infantry but promptly blow them away and the game ends, in an American victory.

We played 9 turns in 3.5 hours
Battlefield From the U.S. side.
American advance halted by the German defenders (the M10 is burning just out of picture to the right).
A sherman, on covering fire, dispatches a Mark IV
And is promptly slain by the Panther
The last American squad trying to flank the Panther are intercepted by a German squad detached for that purpose. American firepower slays them all

Tuesday 1 May 2012

Force on Force info Counters

Force on Force Information counters

The last couple of years I was hooked on a set of rules by Ambush Alley games called Force on Force.

I have not played them recently mainly because while they work well for modern and 'nam, they don't feel right for WW2.

I made some counter sheets for some of Force on Force eras, specifically WW2 and Modern and a Generic version.

To mount these you'll need:
A picture of your chosen counter sheet (click below, they should open a jpg file approximately 8"x10")
Cheap linoleum floor tiles with adhesive back.
Clear packing tape 2-3 inches wide.
Box cutter/carpet knife
Card or cover stock paper.

Steps
1) First go to the dollar store and buy some cheap adhesive backed floor tiles.
2) Print chosen counter sheet onto card or cover stock paper.
3) Attach counter sheet to floor tile.
4) Cut counter sheet into strips 2 or 3 counters wide (depending on how wide your clear packing tape is)
5) cover the printed side of the strips with clear packing tape (this is a cheap way of laminating the counters)
6) Cut out the individual counters, scoring the floor tile, should be sufficient for you to snap off.

Use these links (thumbnails takes you to a reduced size version)
WW2 Version 1.1
WW2 Version 1.2 An un-needed counter removed and text tidied up to facilitate legibility
Modern Version 1.1
Generic counter 1.1

WW2 version 1.1

WW2 Version 1.2
Modern version 1.1

Generic version