Showing posts with label German Infantry. Show all posts
Showing posts with label German Infantry. Show all posts

Sunday, 3 March 2013

What I've been doing

What I've been doing

When in previous posts I said I hadn't done any war gaming related things I was exaggerating slightly.

Since August, I was doing stuff, but I would sit down, do a little bit and lose interest after a few minutes.

Recently I finished off a bunch of things that had been sitting around.

The rest of my Plastic Soldier Company Late war German Infantry, the SMG ers

The rest of my Plastic Soldier Company Late war German Infantry, the Rifle armed troops

A Pair of Armourfast Pnathers

Trumpeter Sturmgeshutze III A

Italeri Opel Blitz Ambulance

A pair of Armoufast Sd.Kfz 251/1, technically not finished I need to add the MGs

A pair of Pegasus Hobbies Soviet BA-6 Armored cars

Thursday, 8 March 2012

Painting - German Infantry done

I finished my first batch of Germans by flocking their bases.

The figures are mostly based on pennies, since 2007 Canadian pennies are magnetic. Figures are attached with just white glue, when its dry I cover the penny and the base of the figure in more white glue, then cover the base in a pile of decorative sand (that I got at a dollar store) it might be crushed coral, remove from sand pile and let dry.

When dry (I usually wait til next day), Paint a wash over the sand, a very runny dark green paint (I use another cheap Dollar store item, DecoArt, Dark Forest green) that I've thinned with Windex (glass cleaner). When dry a wash of Brown ink and Windex. let it dry. Dry brush with yellow (Brand Artist Acrylic: Spun Gold, another cheap dollar store paint).

Wednesday, 7 March 2012

Painting - German Infantry Dipped

Painting - German Infantry Dipped

Once again the miracle dip works miracles. Then sprayed with testors Dullcoat.

Front

Back
Just have to base them now.

Tuesday, 6 March 2012

Painting - German Infantry

Painting - German Infantry

My to do pile of Germans got a bit smaller today.

My recent playing of KampfGruppe Normandy brought to my attention some glaring holes in my painted figure inventory, my vehicles too. I can't do anything about my vehicle problem at the moment but I can with infantry, so I painted some Medics, Radiomen, Machine Gunners and their assistants, and since I was going to be painting anyway, I may as well add a few more figures.

I got set up and was going to start after I cousulted my painting book, in which i record what paints I use to paint what items. I spent all day Saturday and part of Sunday looking for the bloody thing, eventually giving up and starting a new one.

I painted 27 of the Plastic Soldier Company late war German infantry that I picked up last year at Hotlead, aside from dipping and basing they are finished, not sure if I want to try something different or carry on with my minwax polyshades.

Its the first time since late July I've picked up my brushes to paint Infantry (painted two M26 Pershings last month) and I was a bit rusty. That not with standing I decide to try some camouflage on helmet covers, with the exception of the medic they all have covers, but I left some in field gray, at this scale no one will notice (famous last words). I also found out that I'm running low on some colours, that'll have to find replacements for, I had forgotten that I also have to replace my Minwax Polyshades, it dried out a bit and is really thick now, unless I can thin it out with clear.


Enough blathering, on to the photos.

Front
Back
I am not overly impressed with these figures even though some of the figures are multi piece many of the poses are very flat, and a couple of figures have no necks, and most are just standing around, but they still look better than Plastic Soldier company's British infantry.

A close look shows why I went to the dip, it will make these figures look a whole lot better.

Tuesday, 21 February 2012

KGN game

First game of KGN (Kampgruppe Normandy).

I went for the smallest point size game (250 a side) so I could finish it in an afternoon. I can't play many of the scenarios that come in the book, I'll have to increase my vehicles, both quantity and variety, many of the scenarios require vehicles types I don't have or more than I have. Example: one scenario requires 6+ M5 Stuarts, and I don't have any.

I opted for a "Hold the line" scenario with an American Infantry division defending vs. a German Panzer division. The table is 4' x 4'.
German setup.

US Setup.



The impregnable farm complex, in six turn of being fired upon it suffered only 2 casualties both on the FAO, from artillery no less and was suppressed once.
With the Mark IV on this flank dead a sherman moves to get angle on the grey two storey house.


German surviors at game end, bottled up in the start building. The other mark IV is burning just to the right of this picture.
M8 Greyhound killed by a Mark IV, the only effect they Mark IVs had.

Puma kills a M10
U.S. REMFs hanging around.


The scenario as arranged was unwinnable for the German. Attacking a larger force of same quality troops across open ground the outcome was inevitable. I was just trying out the rules to get a feel for the mechanics, so I carried on (it was only a solo run through anyway, so I wasn't inflicting it on an opponent)

The game started with the Germans dropping artillery onto the the crossroads, deviation also hit the mortar team and a sherman, supressed the mortar team and direct hit vs the sherman followed by snake eyes for no effect, then firing with all 3 MMG teams for no effect (the last MMG team being wiped out before it could fire by the sole US unit on covering fire), then moving forward a rifle team into a building and firing on the farm house, no effect, another rifle team advanced in the wheatfield, firing at the US MMG team for no effect, the Puma opened fire (Small arms direct) on the US MMG team and wiped it out. Then the US went, first the rifle squad in the farm complex opened fire on the rifle team in the building nearest, having seen from the German attacks how hard it was to get effects, it decided on two suppressing small arms attacks rolled two 6s on the suppressing fire chart resulting in 2 direct fire attacks, first shot eliminated the entire German rifle team, Another US rifle team the one that had been on covering fire eliminated the Platoon HQ and another rifle team. After the first turn the Germans got to activate 5 units a turn (at most). The Germans only lasted as long as they did by drawing 1 each; heroic action, mechanical failure and air support chits and a several 1s but at end of turn 7, had 2 mmg team, 1 rifle team, the FAO (no missions, left though), Puma, supply tuck and BG HQ. US had lost their FOA (1 mission unused) 1xSquad, 1xM0 Wolverine, 1XM8 Greyhound and 2 other figures.
 
The shermans were surprisingly invulnerable to cannon fire, they were hit 2 or 3 times each and survived all, and with their 76mm guns were able to rapidly kill all the Mark IVs. German bullets had virtually no effect (i.e. couldn't hit, and when they did the US almost always saved them away), save one burst from a MMG that caused the withdrawal of a squad at the crossroads.

The rules were easy to pick up.

I did find it slightly annoying when I had to go the book to look something up, it is a very hefty tome, I wish it had been two books, one with just the rules (the first 60ish pages), and then another with the army lists, scenarios and data.

Thursday, 14 July 2011

To Do - German WW2 Infantry

Having enough German infantry painted to play most games. It is taking a long time to reduce my mound of unpainted German infantry.
Plastic Soldier Company Late war German infantry; base coated, where they've been for the last 2 months.
Caesar's: German infantry (Late war) mostly armed with the Sturmgewehr '44
More Caesar mostly PzGrn set 2/
Caesar German infantry (early war)
This box not even opened yet, I only got it in April though.
These ESCI German soldiers will probably never get painted because the preceeding sets have the same poses but look much better.

Eventualy I am going to paint some SS to stiffen my Wehrmacht troops, when I can brave myself to try camo.
Pegasus Hobbies SS (set I), I've had this box for 3 or 4 years.
Pegasus Hobbies SS (set II)  I've ONLY had this box for 2 or 3 years, I got it the year after set I.
These Armoufast Machine Gun Team will be their Machine gun support,

Gallery- WW2 German Wehrmact

My Wehrmacht force consists of a mixture of ESCI German Soldiers, Revel Armoured Infantry, Caesar's German infantry, German army (late war), German army (early war, even though they are'nt called that) and Panzer grenadiers Set 2, and some Armoufast WWII German Machine Gun Team.

A full platoon: 3 squads, platoon HQ, 2 Hmg Sections and a Panzerschreck team

Additional riflemen

Additional Smg, leaders and assistant MG loaders.